Your privacy is important to us that’s why we do not collect or store any personal information.

Mic use

When you play the game it will ask permission to access the microphone. This is to enable one of our key features: voice control. Mic input is not sent over the network and is processed locally using the voice recognition library pocketsphinx.js

In a multiplayer game, the mic is used to set up a WebRTC connection. This is so you can communicate with your partner in game. No microphone input is recorded and stored.


We use Unity3d as our game engine. Unity automatically collects and stores device information including unique device identifies. We do not use any additional unity service such as Unity Analytics and deltaDNA which additionally collect user information. See Unity3d’s privacy policy

Photon PUN

Exit Games provide us with our multiplayer back-end via their Photon PUN service. Photon receives the following information to be able to provide its service:


To get information about the behavior of our visitors, we use Ackee. This analytics software gives us insight about our visitors only in general, but not about individuals per se, as it does not track visitors and does not store any personal identifiable information. Go to their documentation to find out what Ackee collects.